Name
Dunmer Lanterns Replacer
Created by
Melchior Dahrk
Category
Models and Textures
Description
This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amount of new polies: they're optimized).
Tags
- Lore-Friendly
- Replacer
- Models/Meshes
- Lighting
- Items - Clutter
Release date
2014-08-07 15:32
Last update date
2020-03-23 00:34
Version
12.0
Changelog
Version 12.0
- Added optional glow effect to lanterns
- Minor optimizations and improvements to many models
Version 11.0
- Fixed the optional smoothed ashlander lantern patch
- Removed legacy support for lantern_04 alternates
- Added TR patch, courtesy of Wolli
- Revised Permissions
Version 10.2
- Visual improvement for light_de_lantern_02 (added wick and fixed flickering candle bug)
- Repackaged file to be MASH compatible.
- Removed thumbs.db to reduce file size
Version 10.1
Version 10.0
- Optimization patch for all models to improve performance, with no loss in quality
- Also fixed light source position, shadowbox, and bone offset (for held position) on some lanterns
Version 9.0
- Removed collision from all lanterns (except the Streetlight which had collision before)
- Fixed bounding box issues which were causing floaters when placing lanterns
- Used papill6n's candle flame visibility tweak on Light_De_Lantern_05, 10, 14 so that the flame should display properly
Version 8.0
- Added Light_De_Lantern_05, 10, 14
- Fixed candle flame visibility in glass lanterns (thanks papill6n)
- Fixed mesh opening on Light_De_Lantern_01, 07, 11
Version 7.0
- Added Light_De_Lantern_01, 07, 11
- Fixed Ashlander lantern orientation
Version 6.0
- All Ashlander bug lanterns have been replaced
Version 1.0-5.0
- Initial release and updates.
Credits
- Bethesda
- Blender Foundation
- Pherim (for the Ashlander Lantern retexture no.1, hosted here with permission)
- starwarsgal9875 (for the Ashlander Lantern retexture no.2, hosted here with permission)
- Wolli for the TR patch
Permissions
You are free to:
Adapt - remix, transform, and build upon the material
Under the following terms:
- Attribution - You must give appropriate credit.
- Non-Commercial - You may not use the material for commercial purposes (i.e. no payment of monetary compensation as a condition for the download).
If author(s) is/are not able to be contacted through a reasonable effort,
Then you are free to copy and redistribute the material for use in The Elder Scrolls III: Morrowind